AdventOfCode/2019/day21-p1.springscript

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2019-12-22 01:00:00 +01:00
# In any case, jump only if 4th tile is ground as it's where we land.
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OR D J
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# If 3rd is a hole, jump.
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NOT C T
AND T J
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# If the next tile is a hole, you must jump anyway.
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NOT A T
OR T J
WALK