This commit is contained in:
Adrien Abraham 2019-12-20 13:39:21 +01:00
parent 9b286f12ad
commit b1108e98a4

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2019/day20.py Normal file
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from collections import defaultdict
from string import ascii_uppercase
from grid import Grid
def main():
with open("day20.txt") as input_file:
lines = [l.rstrip() for l in input_file.readlines()]
maze = Maze(lines, value_factory=str)
maze.find_portals()
maze.dumb_print()
min_steps = maze.count_min_steps(maze.entry, maze.exit)
print("Min steps:", min_steps)
class Maze(Grid):
TILE_PATH = "."
TILE_WALL = "#"
ENTRY_DG = "AA"
EXIT_DG = "ZZ"
def __init__(self, lines, *args, **kwargs):
super().__init__(*args, **kwargs)
self.entry = None
self.exit = None
self.portals = {}
for y, line in enumerate(lines):
for x, value in enumerate(line):
self.setv(x, y, value)
def find_portals(self):
portals = defaultdict(list)
for x, y, v in list(self.values_gen()):
if v in ascii_uppercase:
rv = self.getv(x + 1, y)
if rv and rv in ascii_uppercase:
rrv = self.getv(x + 2, y)
portal_pos = (x + 2, y) if rrv == Maze.TILE_PATH else (x - 1, y)
portals[v + rv].append(portal_pos)
continue
dv = self.getv(x, y + 1)
if dv and dv in ascii_uppercase:
ddv = self.getv(x, y + 2)
portal_pos = (x, y + 2) if ddv == Maze.TILE_PATH else (x, y - 1)
portals[v + dv].append(portal_pos)
for n, p in portals.items():
if n == "AA":
self.entry = p[0]
elif n == "ZZ":
self.exit = p[0]
else:
self.portals[p[0]] = p[1]
self.portals[p[1]] = p[0]
def dumb_print(self):
for y, row in self.g.items():
for x, v in row.items():
if (x, y) in self.portals:
v = ""
if (x, y) in (self.entry, self.exit):
v = ""
print(v, end="")
print()
def bfs(self, start, end):
discovered = Grid(value_factory=bool)
discovered.setv(start[0], end[1], True)
parents = {}
q = [start]
while q:
pos = q.pop(0)
if pos == end:
return parents
nears = self.near_objects(pos)
for near_pos, near_tile in nears.items():
if near_tile != Maze.TILE_PATH:
continue
if discovered.getv(near_pos[0], near_pos[1]):
continue
discovered.setv(near_pos[0], near_pos[1], True)
parents[near_pos] = pos
q.append(near_pos)
return None
def count_min_steps(self, start, end):
parents = self.bfs(start, end)
count = 0
pos = end
while pos != start:
pos = parents[pos]
count += 1
if pos in self.portals: # One more step to traverse portal.
count += 1
return count
def near_objects(self, p):
nears = super().near_objects(p)
for near in list(nears):
if near in self.portals:
nears[self.portals[near]] = Maze.TILE_PATH
return nears
if __name__ == "__main__":
main()