AdventOfCode/2019/day21-p1.springscript
2019-12-22 01:00:00 +01:00

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# In any case, jump only if 4th tile is ground as it's where we land.
OR D J
# If 3rd is a hole, jump.
NOT C T
AND T J
# If the next tile is a hole, you must jump anyway.
NOT A T
OR T J
WALK