plus: add shortcut

master
dece 2 years ago
parent 0f31807909
commit e8a18c6a90

@ -151,7 +151,8 @@
"commands": ["plus"], "commands": ["plus"],
"aliases": { "aliases": {
"plus": "more" "plus": "more"
} },
"shortcut": "+"
}, },
"randomchoice": { "randomchoice": {
"commands": ["choose"], "commands": ["choose"],

@ -4,29 +4,38 @@ from edmond.plugin import Plugin
class PlusPlugin(Plugin): class PlusPlugin(Plugin):
"""Plugin to store additional content from other plugins. """Plugin to store additional content from other plugins.
This plugin does not do much on its own, it lets other plugins register additional This plugin does not do much on its own, it lets other plugins register
content to compute on the fly when asked, e.g. the Wikipedia plugin can store the additional content to compute on the fly when asked, e.g. the Wikipedia
Web page of the definition they just gave so users wanting to know more about a plugin can store the Web page of the definition they just gave so users
definition can use the "plus" function to get the URL to the Web page. wanting to know more about a definition can use the "plus" function to get
the URL to the Web page.
There can be only one handle registered at one time by target (so by channel, user,
etc). External plugins use the `add_handler` to set the current handler for a There can be only one handle registered at one time by target (so by
target. channel, user, etc). External plugins use the `add_handler` to set the
current handler for a target.
""" """
REQUIRED_CONFIGS = ["commands"]
def __init__(self, bot): def __init__(self, bot):
super().__init__(bot) super().__init__(bot)
self.handlers = {} self.handlers = {}
self.shortcut = self.config.get("shortcut")
def on_pubmsg(self, event): def on_pubmsg(self, event):
if not self.should_handle_command(event.arguments[0], no_content=True): if (
return False (self.shortcut and event.arguments[0].strip() == self.shortcut)
or self.should_handle_command(event.arguments[0], no_content=True)
):
self.process_handler(event)
return True
return False
def process_handler(self, event):
if handler := self.handlers.pop(event.target, None): if handler := self.handlers.pop(event.target, None):
handler(event) handler(event)
else: else:
self.signal_failure(event.target) self.signal_failure(event.target)
return True
def add_handler(self, target: str, handler): def add_handler(self, target: str, handler):
self.handlers[target] = handler self.handlers[target] = handler

Loading…
Cancel
Save